Well, it moves. The gait algorithm is still handcoded instead of evolved (I’m working on finding a physics sim I can use for that), and is less than efficient — but at least it’s going in the right direction. The plan is for it to eventually be a hexapod — maybe even with three degrees of freedom per leg — but for now, it’s a 2DOF quaduped. Once it’s walking reasonably smoothly and efficiently, the plan is to make it remotely controllable and embed a video camera — probably using XBeePro modules (from SparkFun, where else?).
The version in this video is still based on a cutaway plastic project box; it has since been moved to a proper chassis produced on the 3D printer. This doesn’t yet do much for the gait, though.
More about the robot as the design evolves…